Normal
Cerebella performs a jab. Can be chained twice. |
Cerebella attacks with a low chop. |
Cerebella attacks with a series of aerial jabs. The number of jabs depends on how many times the player taps the LP button. |
Vice Versa elbows the opponent, which causes him or her to stagger. |
Cerebella lowers herself down so Vice Versa can attack with the back of his elbow. |
Vice Versa attacks with a mid-air slap. |
Vice Versa fiercely slams his fist on the ground. |
Vice-Versa thrusts his arm out in a pronated muscle flex position. This attack launches the opponent in the air. |
Vice-Versa claps his hands in a downward angle. You can actually hold the button and cause Cerebella to glide a good distance; however it can only be followed up by finishing the clap. |
Cerebella turns around and lifts her foot up to attack with the blade at the end. |
Cerebella does a low kick with the blade in her boot. |
Cerebella extends her leg to slice her opponent with the from her boot. |
Cerebella does a turning drop kick while holding on to Vice Versa. |
Cerebella does a flip kick that lauches the opponent into the air. |
Cerebella extends both of her legs to do a dropkick. |
Cerebella attacks with a standard double kick and then flips around to do another with both blades out of her boots while holding on to Vice Versa. |
Vice-Versa reaches out with one arm and tries to sweep the opponent. Hits low. |
Cerebella extends her legs out and hits you with blades from both shoes. Knocks down airborne opponents. Ok range, good stun. |
Command Normals
Vice Versa attacks with a fierce punch that sends the opponent sliding. |
Vice Versa attacks with an elbow drop the knocks the opponent down. |
Specials
A short reach command grab that flings the opponent in the air and impales them via Vice-Versa’s horns. |
A far reaching command grab in which Cerebella swings around her opponent before smacking them to the ground. |
An anti-air command grab where Vice-Versa will hold the opponent by their legs and Cerebella will slap them around a bit before Vice-Versa send them flying away with a powerful smack. |
A move reminiscent of an old Japanese prank called kanchou, whereas Vice Versa sends the opponent flying by powerfully poking them from behind. |
An overhead command throw where Vice-Versa will come off Cerebella’s head and hold down the opponent allowing her to pummel them. This move has OTG and Stagger properties. |
Reflects projectiles. The pose is a Jojo’s reference. |
A projectile reflecting move in which Cerebella spins Vice-Versa with all of her might, causing him to tornado spin on her head. |
Cerebella's taunt. Vice-Versa clenches his fists whilst Cerebella gives him a kiss on the arm. |
Blockbusters
Vice-Versa swings his arms around in a large radial 360 motion as Cerebella skips along forward. |
General Strategies
Fighting as Cerebella[]
Cerebella's attacks deal tremendous amounts of damage, making her a nightmare against one-character teams. Even against multiple-character teams, her attacks and grapples can leave an opponent in critical condition until their health regenerates.
Fighting against Cerebella[]
A multiple-character team is strongly recommended when facing Cerebella. Most damage incurred from Cerebella's most powerful attacks/grapples ends up as "scratch", or recoverable damage. Once this happens, simply switch characters as soon as possible and keep a wary eye out for Outtakes. Ranged attacks are recommended to keep her at bay, as it takes an incredibly fast hand and reaction speed to pull off "Diamond Deflector"
Combos[]
c. → c. → j. → j. → j. → j. → c. → c. → +Move Lists | Filia • Cerebella • Peacock • Parasoul • Ms. Fortune • Painwheel • Valentine • Double • Squigly • Big Band • Fukua • Eliza • Beowulf • Robo-Fortune • Annie • Umbrella • Black Dahlia • Marie |
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Universal Commands • Taunts |