hello, you may or may not know me. if you dont,well.
i am yellowffairy, that one somewhat popular content creator.
i have been playing skullgirls for a long time, on switch, pc, and mobile.
i main annie and valentine
What's on your mind?
TEXT
POLL
hello, you may or may not know me. if you dont,well.
i am yellowffairy, that one somewhat popular content creator.
i have been playing skullgirls for a long time, on switch, pc, and mobile.
i main annie and valentine
so, how do you get her? And there's talk of teams, so can someone explain that to me?
Hello guys, I get ya'll may not know me because I just got into this fandom, so on my Ipad, I have Skullgirls Mobile. LOVE IT. I know, but we're not getting into how much I love Skullgirls Mobile, that's another post for another day, so, I have a list of characters I use for my training team. My training team? It consists of:
And that's it. Just post what do you think of my team for training? P.S. My Parasoul was upgraded in her skill tree to do the tearful attack, where she does the "Parasol stab and kick" attack, or her Ominon upper attack which spawns/throws in a napalm explosive which can be detonated by the down dash attack (Not the one where she does a down kick around with her parasol).
the hell is "Air OK"???
hello all, just started a couple hours ago
i read through the newbie guide, but it's rather difficult for me to take in info from tier lists, so i'd really appreciate it if yall would help me with this
my current team and building focus:
rerun peacock, understudy cerbella/m-3ow robo fortune, and prototype robo
i also have bassline, heavy reign parasoul, rough copy fukua, and hellcat ms. fortune
if you make joke replies to this post, because i know some of yall will think those are veeeery funny, just put a lil /j at the end
ty! maybe i'll make art for this game if i get into it, it seems fun
How do I use blockbusters :v
In this wiki, the names of the normal moves are all listed. How can you know that, in game, especially jumping normal? I understand that with custom assist, you can know the grounded normal moves' names, but you cannot use jumping assist. Tutorials and Trials don't list all of the jumping move either, for example: Cerabella's "Unbreakable Elbow" or Ms. Fortune's "Claws for Concern". So how can this wiki (and the editors) knew about the name, or where did they get them from?
This wiki’s dead af
I've been obsessed with the skullgirls artstyle so I made my own skullgirls fighter. I'll post again when I do the lineart, coloring, and shading, maybe even fix and add some stuff there, I'll also write a biography about her 💁♀️
This is a redraw of Lawfulstudios9646's Skullgirls Persona as i wanted to help him with revising it and coming up with a brand new backstory for it
Arrow Helios is a young teenager who lives in a wealthy house with a perfect family and never had a single problem in his life until the day he met Sid Deal Er. Sid offered him a parasite named Shadow with the ability to create and manipulate shadows to use in his advantage. Arrow accepted the deal and has become a strong fighter against any bad guys which earns him the love and respect of Filla who eventually fell in love with him
@Bigbee17 tell Lawful that i just revised his Skullgirls Persona and that i got inspired by a valentines pic to redesign this from development hell
i just got the game
how i play it?
Hello, i have the following question to ask you:
Should we add the Whiteboard funny/interesting/amazing/weird draws from RevergeLabs' flickr account to the characters' galleries? Since these are official drawns i'm surprised these aren't in the galleries yet.
That's my question, thanks.
So, recently ive decided to set a game in a TTRPg in Canopy Kingdom.
It works a bit like this. If you belong to a certain Faction or Place, you know more or less information about the lore.
For example, if you are a Medici goon, you know Medici-related stuff, such as that the Life gem has been stolen and about the immoral and illegal stuff that is done there, but you know nothing about Lab Zero, for example.
I think that is a nice mechanic, but i still have some doubts.
Is there some information that i should exclude at first to prevent metagaming or excessive knowledge-.
I've written up the barebones of Filia's Story Mode transcript including who she fights against on what stage. I need someone willing to help in not only checking against the actual game for any mistakes and to write/add stills from the game.
In addition: the template for the cutscenes are... outdated. Should there be a new template made for the transcript?
The page is here btw. I'll add the dialogue shortly:
https://skullgirls.fandom.com/wiki/Filia/Script
Is it possible to add affiliation and relatives sections to the character boxes?
This needs to be deleted. it has been empty for over 7 years. New players try to look up frame data and find an empty page as one of the top results. If that isn't the most red flag thing to see as someone picking the game... Here is how to delete a page, admins.
Is there anyway she could be reworked, or is she good as is? What do you think of her viability and is she fun to play to you?
I got a text in my game saying "What is the square root of a fish? Now im sad"
Is this some bug?
I had a whole section written up for Annie's design, but when I went to review my changes, it ended up getting stuck loading, and I was unable to go back to editing, or save my changes, meaning that I need to redo the entire section.
This is most likely only affecting this wiki, since I've had no other problem with this on any other wiki.