Talk:SkullgirlS/@comment-10558422-20130914090520/@comment-5181710-20130914091129

It is part of what Skullgirls originally was before Mike Z became the lead game designer and programmer. Which is to say, it's Alex's half of Skullgirls.

Mike has his own alpha of Skullgirls, an ancient version of his engine that made use of street fighter spriterips to test out what he wanted to do with gameplay concepts. In the event that it's ever released and info can be obtained for it, I'll make a page for that as well.

SkullgirlS stands as its own distinct version of Skullgirls though, with differing lore, character designs, art, programming, stages, etc. Which is why I made this page! The website was never completed, but I'll be trying to add more info about the game (and provide download links) very soon.