Universal Commands

Universal Commands are a group of identical-command moves which all playable characters in Skullgirls have, including throws, outtakes and ensemble attacks. In-game, Universal Commands are listed separately from the individual character command lists.

List of Universal Commands

 * Throw: (air OK). The player's character attempts to grab the opponent's character if they are close, throwing them if successful. Each character has a ground throw and an air throw, with some having command throws.
 * Switch team members: OR . The player switches their current character for another character in their team. The incoming character also performs an attack as they tag in.
 * Ensemble attack 2nd: OR  OR . The player's second character briefly appears and initiates an attack.
 * Ensemble attack 3rd: OR  OR . The player's third character briefly appears and initiates an attack.
 * Manual Dash: (air OK).
 * Reaction Shot: while blocking.
 * Infinity Breaker: Any attack button when emitting green/pink hit sparks. Enabled when the game's system detects a combo set-up from the opponent which would result in a continuous loop (indicated by the hit sparks), the player's character initiates a burst to escape from the combo.
 * Outtake: Requires 1 level of Tension. +  OR  + . The player's character executes an attack which forces the opponent to switch characters if successful.
 * Stunt Double: Requires 1 level of Tension. +  OR  +  while blocking or using Infinity Breaker. While the player's character is blocking or bursting, one of their secondary characters appears and initiates an attack.

Individual Universal Commands

 * -|Filia=


 * -|Cerebella=


 * -|Peacock=


 * -|Parasoul=


 * -|Ms. Fortune=


 * -|Painwheel=


 * -|Valentine=


 * -|Double=


 * -|Squigly=


 * -|Big Band=


 * -|Fukua=


 * -|Eliza=


 * -|Beowulf=


 * -|Robo-Fortune=

Mandos Universales