User:CrimSumiC/Sandbox

Character article structure


Introduction summary.

Development
Here could be the information that doesn't fit in the the following subsections ("Basis", "Name", "Design", and "Story"), like Alex Ahad's statement on Filia's role in Skullgirls.

Basis
Usually the information regarding what inspired the character creation goes here.

Name
Information about the name origin, meaning and how it's related to the character.

Design
The description of the character design in both concept art and the final game could be here.

Story
Information about story elements that were discarded in the final game, like in Alex Ahad's description for the story of each playable character story in SkullgirlS (the Skullgirls development phase) and the unused alternate endings (see https://skullheart.com/threads/alternate-unused-story-endings-discovered-in-skullgirls-game-data.4374/ and https://tcrf.net/Skullgirls/Unused_Text#Unused_Story_Mode_Endings)

Skullgirls/Encore/2nd Encore
Description of the character's story mode. This subsection should be called "Skullgirls Encore/2nd Encore" in the articles of the first five DLC characters (Squigly, Big Band, Eliza, Beowulf, and Robo-Fortune). It also should just be called "Skullgirls 2nd Encore" in the articles of the Season 1 Pass DLC characters (currently Annie and Umbrella are confirmed).

(Playable character)'s story
Description of the role of the character (could be also a NPC) in the story mode of another playable character.

(Origin's story name)
Description of the character's origin story in Skullgirls Mobile.

Personality
Description of the character's personality. It could mention details from both the story mode and in-game quotes.

Relationships
Information about the character's relationships.

Fighting style
See also: /Command list (this could be a template that links to the command list) Description of the character's fighting style.

Color palettes
List of color palettes.

Gallery
A template could be used here that links to the character gallery subpage, featuring the character trailer and around 2-3 small images from the subpage as a preview.

Stage article structure


Introduction summary.

Development
Here could be information about how the stage looked in concept art. Updates where noticeable changes have been made to the stage, such as the lighting change on the Final Atrium stage, could also be included.

Description
Description of the stage characteristics. It could also mention cameos and easter eggs.

Gallery
The image gallery.

Character lists
Format that could be used in articles like Voice cast, Filia/Script and Marie 300%/Script. A template could be created to make adding a list in this format easier.  Aeon  Venus  Selene  Umbrella  Squigly

Custom text
The following custom texts could be used for headers or the title and sections of an article.

Custom Text/Header 1
Lighting currently appears by mouseovering a wiki link. Example: Valentine. Colors from https://skullgirls.com/

Custom Text/Header 2
Currently used in badge modules that appear in user pages and Special:Leaderboard. Colors from https://skullgirls.com/wp-content/themes/skullgirls/images/Buy-It-Now.png ===Custom Text/Header 3 === Colors from https://sukaruga.com/character/filia/ ===Custom Text Custom Text === Colors from https://sukaruga.com/

Custom Box 1
Design and colors that could be used for infoboxes, tables, templates, etc. The information in each box is for demonstration only. FILIA Filia was once just an average schoolgirl, but one day woke up without any memories and a second mouth on the back of her head. She was now playing host to a Parasite named Samson, an unruly mop of demonic hair with incredible power.

With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.

Custom Box 2
Yellow variation of the previous custom box. Inspired by https://www.arcsystemworks.jp/skullgirls2nd_e/special/ <div style="background: linear-gradient(#ad9d71, #cfcbae); color: black; text-align: center; margin:0 0 2px 0;"><span style="position: absolute; text-shadow: black 1px 0px 0px, black -1px 0px 0px, black 1px 1px 0px, black -1px -1px 0px, black 1px -1px 0px, black -1px 1px 0px, black 1px 0px 0px, black -1px 0px 0px, black 0px 1px 0px, black 0px -1px 0px;">CEREBELLA <span style="position:relative; color: transparent; background: -webkit-linear-gradient(#E7D891, #FEFEFD); background: linear-gradient(#E7D891, #FEFEFD); background-clip: text; -webkit-background-clip: text;">CEREBELLA  The biggest sensation in the Cirque des Cartes, Cerebella is a tumbling, soaring dynamo of star power: throughout the Canopy Kingdom, she’s admired for her enormous strength and alluring curves. Sadly, this acrobatic orphan only desires the attention of one man, mobster Vitale Medici, who took her in and became the closest thing to a father she’s ever known.

While inherently good, Cerebella serves the mafia as a leg-breaker when not performing in the circus. Cerebella is the only person capable of controlling her powerful Living Weapon hat, Vice-Versa, so Vitale is stingy with his affections to keep her fighting in his corner.

Custom table 1
Track list table with the colors of the first custom box.

Custom table 2
Move table with the colors of the first custom box.